For the videogame industry to grow, it needs to first grow up
After ‘frat boy’ culture came to light in 2021, videogame publishers need to be more inclusive to expand customer base and cure their workplaces by Wallace Witkowski, Market Watch The videogame industry appears to have hit a watershed moment in 2021 that sent a clear message: It’s time to grow up before you can grow any larger. Allegations of a “frat boy” culture and sexual harassment, rape and discrimination at Activision Blizzard Inc. ATVI, +1.34% became a public-relations nightmare for the videogame publisher, directly affecting the business and ability to produce games, both in keeping current workers productive and attracting and maintaining top talent. The same type of trouble has plagued “Assassin’s Creed” publisher Ubisoft, and “League of Legends” publisher Riot Games, which this week agreed […]