EA Is Putting the Future of its Franchises, Including Titanfall, into its Studios’ Hands
Chief studios officer Laura Miele talks about her role working with EA’s internal studios, and how those studios are looking for more ways to listen and respond to their fans by Rebekah Valentine, IGN Laura Miele loves working with people who make games — a love that began to be cultivated around 25 years ago, when she got her start at former EA subsidiary and Command & Conquer creator Westwood Studios.”Those years working directly with developers forever shaped my understanding of the complexities and sophistication of game development, as well as my appreciation and admiration of game developers,” Miele says.Now, she’s the chief studios officer for EA, where she works with over 6,000 game developers across the company. Miele tells […]