I had deep reservations about the port of Playerunknown’s Battlegrounds for Xbox One, but after a long night on the couch I’m a believer. Battlegrounds feels great on a console. There’s clearly an awful lot of work left to do, but I can’t wait to see where things go from here.
The secret to Battlegrounds’ success on Xbox One is its controller support.
The team at PUBG Corporation were uncompromising in their implementation. The movement and inventory systems have been carried over in their entirety to the Xbox controller. It take a little bit of practice to get the hang of it, but after two or three solid rounds of play it’s no big deal.
But it’s in the subtleties that Xbox One controller support really shines. The turn rates, both in third- and first-person, are smooth. In the menus, players have the ability to fiddle with controller’s sensitivity at each of the different zoom lengths. Tracking where your shots fall is easy, even at 1080p, and it feels as though there’s just the slightest bit of aim assist at ranges over 200 meters.
Leave a Reply