by Dan Crawley

Destiny is getting a supply drop of extra content just days after launch.

Developer Bungie wants to keep its shared-world, first-person shooter alive for a long time to come, and it’s already bringing fresh missions to the game, which brought in over $500 million in one day.

Starting today, Bungie is adding new events for Destiny players. These include a Salvage multiplayer mode, live from now until the end of the weekend, which pits two teams of three against each other in an attempt to capture and hold relics. Other highlights include “Vault of Glass,” a cooperative Raid mission set on Venus for players level 26 or higher, which arrives Sept. 16.

Bungie has a 10-year plan for the Destiny franchise, and keeping the playing community engaged with fresh challenges is key to its lasting success. Outlining the first installment of new content, Bungie community manager David Dague reiterated that the launch period is just the beginning of an “epic adventure that unfolds over time.”

“To keep you steeped in new challenges and clad in fresh rewards, we have some tricks up our gauntleted sleeves,” said Dague. “It’s time to roll them up and share some details about the next missions that will rely on your bravery and your gunfire.”

Players can expect to see random public events occurring more often from now on. These events, which pull people together from across a shared map to fight for a common goal, were a big part of Destiny’s open beta but have been less noticeable in the full game so far. The game’s central hub, The Tower, is about to get busier, too.

“Very soon, strange characters will arrive in the Tower with special offerings in hand,” said Dague. “And Bungie will enter the fray with some bounties of our own for you to claim – if you can.”

You can see details of the upcoming events in the graphic below.


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